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How to Send Photos and Videos with the iPhone

September 9, 2010

The following excerpt is from the new O'Reilly book iPhone: The Missing Manual, Fourth Edition. Below the author offers three different ways to send photos and videos straight from the iPhone itself. You can send a photo or video by email, by picture message to another cellphone, or to a Web page—all right from the iPhone. That’s useful when you’re out shopping and want to seek your sp...

Josh Clark Tapworthy: Designing iPhone Interfaces for Delight and Usability - A Free Live Webcast - Sept 9 @ 10am PT

Josh Clark  Tapworthy: Designing iPhone Interfaces for Delight and Usability - A Free Live Webcast - Sept 9 @ 10am PT
September 8, 2010

Happening Tomorrow – Tapworthy apps cope with small screens and fleeting user attention to make every pixel count, every tap rewarding. Learn to: capture the elusive ingredients of irresistible mobile interfaces; craft comfortable ergonomics for fingers and thumbs; dodge the usability gotchas of handheld devices; and turn tiny-touchscreen constraints to your advantage. Along the way, you'll get behind-the-scenes glimpses into the design process of popular apps including Facebook, Twitterrific, USA Today, Things, and others. Register for the webcast now.

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How to use Facetime on iPhone 4 to Make Video Calls

September 6, 2010

The iPhone 4 now has the capability to make video calls. Should you need some advice on how to use this new feature then the following excerpt from iPhone: The Missing Manual, Fourth Edition can help.The iPhone 4, as you’re probably aware, has two cameras—one on the back and one on the front. And that can mean only one thing: video calling has arrived. The iPhone is not the first phone that c...

How to use iPhone's Facetime

September 6, 2010

The iPhone 4 now has the capability to make video calls. Should you need some advice on how to use this new function then the following excerpt below from the O'Reilly publication iPhone: The Missing Manual, Fourth Edition can help. The iPhone 4, as you’re probably aware, has two cameras—one on the back and one on the front. And that can mean only one thing: video calling has arrived. Th...

How to use the iPhone's Global Search: Spotlight

September 4, 2010

A very useful feature of the iPhone is its global search function Spotlight. The excerpt below from the O'Reilly publication iPhone: The Missing Manual, Fourth Edition gives some pointers on how to use it effectively. Man, you will love this one. The iPhone has a feature so fast, powerful, and useful, you’ll wonder how the heck anyone survived without it: a global search feature called Spo...

How to Conserve the iPhone's Battery Life

September 2, 2010

The following excerpt is from the O'Reilly Publicaton iPhone: The Missing Manual, Fourth Edition. Below the author gives some helpful tips on how to make the iPhone last longer on one charge. The battery life of the iPhone is either terrific or terrible, depending on your point of view—and which model you have. If you were an optimist, you’d point out that when these phones are using AT&...

TOC's Wednesday devices, gadgets and ereaders update

By Kevin Shockey
September 1, 2010

The IFA traditionally offers an early indication of what gadgets will sell well through Christmas. It's no wonder so much attention is focused on the show with order volume stemming from last year's show reaching nearly $3.8 billion.

Mobile Tools and Tricks with jQuery

By Matthew David
September 1, 2010

jQuery plugins you can use to build web sites specifically for mobile devices

How to Include Search in Your iPhone App Design

August 30, 2010

The final ribbon of standard interface chrome is the seek-and-you-shall-find search bar. If your app manages or accesses big collections of info, your audience will clamor for a way to search it. The search bar provides a standard interface for doing just that, offering a special text field with a magnifying glass icon to advertise its search savvy. The search field can include placeholder text (&...

Adding Rich Animation to your iPhone and Android Web Sites

By Matthew David
August 30, 2010

Both the iPhone and Android Web browsers are built using the same technology, WebKit. With this in mind, you can create Web sites optimized for WebKit that will run on both phones. The focus of this article is animation for the mobile phone. We will cover CSS3, SVG and CANVAS techniques you can use today.

iPad on iPad

August 24, 2010

I bought the iPad Missing Manual app on appstore -- but it's designed for the iPhone and comes out very poorly on the iPad. Very frustrating. Will you have an iPad-compatible version anytime soon?

When to Use SQLite instead of Core Data on the iPhone

August 23, 2010

This excerpt from Using SQLite explains the differences between Core Data and SQLite and will help you decide which to use when developing on the iPhone.When the iPhone and iPod touch were first released, Apple heavily advocated the use of SQLite. The SQLite library was provided as a system framework and was well documented, complete with code examples, in the SDK. With the release of version 3.0...

How to Support the iPhone with SQLite

August 23, 2010

Below we have a small excerpt from the O'Reilly publication USing SQLite. It's a few words from the author that speak to supporting the iPhone and its brethren with SQLite. When the iPhone and iPod touch were first released, Apple heavily advocated the use of SQLite. The SQLite library was provided as a system framework and was well documented, complete with code examples, in the SDK. Wi...

How to add more than one google/gmail Calendar to your iPad/iPhone

August 20, 2010

For those of you like me, who enjoy having an iPad and iPhone and use gmail's emailing and calendar services, when you set up your gmail account using the exchange method (see my other O'Reilly post ) which is in my opinion the best way to get 'push email' on your iOS device, you notice that only one of your calendars gets assigned. If you have more than one calendar, unless it'...

The Importance of Storyboarding Your iPhone App

August 13, 2010

Before you build, diagram your app's flow of screens, like a movie director preparing storyboard sketches for every scene of a shoot. Make sure that you have clean, untangled lines through your hierarchy of pages. Every path through your app should unfold like a quick story, following a logical chain of events to an expected conclusion. Along the way, each screen should tackle just one plot el...

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